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Editorials Archive
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The Pre-order Tipping Point: Metro: Last Light
Posted 5 days agoFor a while, there was a lot of worry that 4A’s latest entry into the Metro series, Metro: Last Light, was never actually going to make it to store shelves. Due... -
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Nintendo Takes Its Ball and Goes Home
Posted 3 weeks agoLast night, as part of its 2012-2013 Financial Results Briefing, Nintendo slyly announced that it would not be hosting a traditional press conference at 2013′s E3. This announcement was made... -
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The Internet is Ruining the Argument
Posted on 04/17/2013Last month, late in her otherwise well-done first video on the “Damsel in Distress” trope, Anita Sarkeesian took a strange detour. She dedicated the final few minutes of her video... -
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The Politics of Ken Levine, as reflected by BioShock and BioShock Infinite
Posted on 04/04/2013WARNING: SPOILERS FOR BIOSHOCK AND BIOSHOCK INFINITE BELOW It’s so rare to feel like you know a game creator after playing his or her games. Sure, there are certain game... -
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What Can Room 237 Teach Us About Game Criticism?
Posted on 04/03/2013I recently watched Rodney Ascher’s fascinating Room 237, which is a compendium of multiple interpretations of Stanley Kubrick’s The Shining. In it, the viewer is given video evidence of many different theories... -
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SimCity’s Troubles and DRM Explained
Posted on 03/08/2013It’s no secret SimCity has become one of the worst launched games ever. Possibly eclipsing the bungled Diablo 3 launch. While this has been a horror story for EA and Maxis there... -
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What Game Publishers Can Learn From SimCity’s Troubled Launch
Posted on 03/07/2013SimCity isn’t the first big game with a rather rough, to say the least, launch. Other recent big titles like Diablo 3 and Star Wars the Old Republic, were also much hyped... -
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The Myth of the “Open Platform”
Posted on 02/27/2013The idea of the “open platform” has been a hot topic amongst members of the game development community for the past year or so. First, there was the announcement and... -
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Lack of Backwards Compatibility in Playstation 4 a Necessary Evil
Posted on 02/22/2013By most accounts, Sony’s Playstation 3 was a terror to develop for. The unwieldy system architecture, combined with the unusual memory allocation issues made the lives of many third party... -
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3 Reasons Why Digital Distribution Might Not Be The Best Thing For The Games Industry
Posted on 01/16/2013There's a long way to go in overcoming the potential hurdles digital distribution faces as a method of selling games. However, when considering the potential downside of a digital-only future, it might be best for those hurdles to remain in place as long as possible. -
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Cyberpunk 2077 Trailer Different From Hitman: Absolution Trailer
Posted on 01/15/2013Context is important when discussing issues of sexism and racism, and it's important to recognize that the contexts presented by these two trailers is different, and this difference is a key point in discussing them. -
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Designing a Better Narrative: Characterization
Posted on 12/22/2012Haseo is a young teen who has been born in an era where videogames have entered the virtual realm. As a result from being born in this culture he has...