Ouya exclusive-gem TowerFall will lose its exclusiveness soon. A PC version of the arena-based game is coming, but that’s no surprise. What is a surprise, however, is that the PC version of TowerFall will feature a “fully fleshed-out” single player mode.
In an interview with Shacknews, developer Matt Thorson talked about what to expect from the PC port of TowerFall, a game that was once a 48-hour game jam entry, found a home on Ouya, and because of such high demand elsewhere, is now moving to PC.
I can try to explain it myself, but appropriately Thorson has the best description of his own game: “It’s a local multiplayer versus game about destroying your friends,” he explained. “It’s super pick-up-and-playable, but has a ton of hidden depth if you stick with it. The game is fast and intense with one-hit kills and a lot of variety, with 70 versus arenas and more on the way.”
Despite the word ‘port’ being tossed around, Thorson explained why this isn’t going to be just some hasty port-job, and why the PC version will be more robust than what we saw on Ouya.
“I’m already testing a bunch of new content for the Versus mode. There’s two new towers, some new powerups, archers, and variants, and a bunch of balance changes. I’m also planning a fully fleshed-out single player mode for players who don’t have friends to play versus mode with. It’s going to be a massive update. I can’t wait to see how people react.”
Not yet ready to commit to a date, Thorson’s keeping that under wraps, though it will probably be, he says, a few months. The singleplayer will indeed be a great way for those without friends (in the vicinity) to play and enjoy TowerFall, but make no mistake, TowerFall is still a game to be shared with friends, preferably those you’re sitting right next to, ala my memories of Smash Bros. before everyone got jobs, apartments, and Internet connections.
Now where do I find friends? Craiglist?