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E3 2013: Dead Rising 3 Impressions

by on 06/16/2013

Capcom’s zombie series that captivated their audience by allowing you to survive in a mall on the release of the original Xbox has lost a lot of steam since then. Dead Rising offered a lot of fun and zombie killing, but always felt a little to cartoony and the controls were a bit wonky. The addition of co-op in the sequel was a selling point for me, but it still could be better. This time around they are back getting ready for the next generation on the Xbox One with Dead Rising 3.

From what we have seen so far, Dead Rising 3 will feature a much grittier look and feel to it. Yes, you still have the fun/gorey kills and then construction of ridiculous weapons, but this time around it looks a little darker, a little more realistic, and a little more fun.

In the demo that we saw we noticed a few things:

  • The construction system has been changed to make it so you can make weapons on the fly without needing to find a workbench.
  • There are no loading screens.
  • Vehicles play a larger role. You will get around the different areas of the city by plowing through hordes of zombies.
  • With great technology comes more zombies on-screen. I need to find the exact count, but there had to be nearly a thousand zombies on-screen.
  • With the use of SmartGlass you can save your ass in tough times. Having a map of your location and where you are going is nice, but being able to call in airstrikes to your location is even nicer. Unfortunately IT IS THE ONLY WAY to use these commands.
  • The leveling system has a lot more depth. You can now specialize in weapon types and it will allow you certain benefits – i.e. focusing on blade weapons allowed you to create a combination even if you didn’t have the specific bladed weapon required.

The gameplay still seemed a little wonky, but not nearly the level of the previous games. We did not see any psychopaths, but I have a hard time believing they won’t be in the game. Plus with the new look of the game these guys should be terrifying. My biggest question though is if there is a multiplayer aspect of the game.


Being able to play with a friend made Dead Rising 2 much more fun and taking down psychopaths a lot more strategic. I would love to see that component make a return as it was my favorite addition.

There is still a lot we don’t know, but I can’t wait to learn more. The fact that SmartGlass is the only way to get a pretty sizable bonus with airstrikes and whatever else Capcom is offering through it, is a bit unsettling. I mean the SmartGlass app is available for all mobile devices, and this will force people to recognize it, but I am sure this will anger some.

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