**UPDATE #3**-Seems like the final word on this has been said, from Mr.Davis himself via Twitter:
We will have more on this story as it develops, with continuing coverage throughout the week.
**UPDATE 8/15** – We just recieved a response from Vigil Games about the accusations made by former Darksiders 2 team members:
After ending yesterday with the successful launch of Darksiders II, we at Vigil Games woke up to get word of a former employee’s statements regarding how his contributions were not being accounted for in the credits of the game. What was most disheartening about the statements was how misleading they were, and how they fly in the face of how Vigil, culturally, feels about and treats our teams.
While employment and privacy laws preclude us from discussing the circumstances surrounding the departure of any individual no longer with the company, we can confirm that the employee in question worked for us a total of 90 days, whereas Darksiders II was more than 2 ½ years in development.
When we were forced to reduce staff due to the cancellation of a project, we worked hard to ensure every single person effected by the layoff received their credit in the game. We did not include individuals whose employment terminated for any other reason, for example, being let go for documented poor performance.
We believe we treat both current and former positive contributors to our studio like family, and any statements otherwise are highly inaccurate and can be verified as same. We would ask any press who wish to report on this former employee’s statements to check the accuracy of these erroneous claims, before printing them as factual.
To reiterate, Vigil’s primary concern while doing Darksiders II credits was that we credited team members that were affected by the recent downsizing. We were not focused on the issue of employees that voluntarily left or were fired from the company. We find it alarming that a former employee would personally attack and lie about other team members while falsely inflating his contribution to the game.
We thank, once again, all those who positively contributed to Darksiders II.
-David Adams
General Manager, Vigil Games
Darksiders 2 released today to much fanfare. The game certainly had a large staff, but one key member was dismayed to learn that he was left out of the credits, despite designing the entire User Interface for the game.
Xander Davis of Astrogun claims to have designed 99% of the UI, according to tweets posted late Tuesday night
If this is true, then it’s a black mark on what has otherwise been a successful launch for flagging publisher THQ.
We’ve reached out to Mr. Davis and THQ for comment, and will report back if we hear anything.
UPDATE:
Mr. Davis has commented further that to his understanding, wide swaths of people who dedicated portions of their lives to Darksiders 2 were laid off just before release and not given appropriate credit on the game.

