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F1 2011 Developer Diary #4 : Saftey Cars, Tire Wear, And Rule Changes

Codemasters Birmingham introduces the Saftey Car, visual tire wear, KERS, and DRS in this final Developer Diary.

Codemasters Birmingham introduces the Saftey Car, visual tire wear, KERS, and DRS in this final Developer Diary.

Codemasters Birmingham has been hard at work on the next installment in their F1 racing simulation series.  This year, the team has included a multitude of updgrades and changes with the biggest being the addition of the Saftey Car.

“Safety car – a lot of people have been asking us for it.  We’d always said we’d only do it when it was absolutely right, so now it’s available in single player and multiplayer,” said Stephen Hood, Chief Games Designer. 

“It’s the wild card in the pack,” added Paul Jeal, Senior Producer.  “Maybe you’re out in front, maybe you think you’re out the points, and then this key event comes in.  Can you dive into the pits and get a lap advantage on everyone else?  You have to keep the distance to the car in front of you and behind, you need to do the weaving sequences to keep your tires up to temperature”

This addition along with a few others are explained in the fourth development diary Codemasters has released:

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F1 2011 is set to release September 20, 2011.

About Matt Hayes

Avid 28 year old video gamer with experience spanning all gaming platforms, from old Commodore 64 machines, to the PS3/360 and everything in between. If it was a popular game, I've played it. If it was an unknown or low budget game--I probably played that too ;)

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