Nintendo’s mysterious third party developer showcased at their second developer roundtable was none other than Ubisoft. Taking the stage was both President of Nintendo Satoru Iwata and President of Ubisoft Yves Guillermot whose partnership has been made even stronger with the announcement of the Wii U.
“We already love the Wii U,” Guillermot said.
One of the new games they are working on is Ghost Recon Online.
The Ghost Recon Online development team showed an exclusive trailer that demonstrated how the game would utilize the Wii U’s controller and its “always on” internet connectivity. Because the game is a team-based shooter, you’ll have to think before you shoot. You can choose and customize your weapons using the controller, but it ultimately functions as a real life Crosscom 2.0 system that the US military uses for radar and targeting missions.
The game’s live demo showcased how you can use the controller to guide a drone and plan out its destination to track your targets. The gameplay shown was very smooth in terms of how you use both the controller and your own senses to defeat your enemies. While still an early build for the game, the graphics were definitely on par with current Xbox 360 and PS3 games.
Ghost Recon Online will have personalized accounts, and a “flexible” friend lists, and will always track your stats even if you’re doing something else. The game’s “Ghost Feed” will let you follow what your friends are doing on the Wii U controller even if the TV is being used for something else.
The ways the game use the controller for in-game tracking was impressive. Plus, because you have a pair of joysticks at your hands, aiming and shooting is made even easier. You can use the controller’s gyro sensors in conjunction with the sensors to aim, or you can use the one that works for you. While not a particularly big fan of FPS, I can’t wait to see how this game evolves.