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Tiger Woods PGA Tour 11 Hands-On Impressions and Developer Interviews

Last week we had a chance to spend some time with this seasons Tiger Woods PGA Tour for both the Xbox360/PS3 and Wii.  While both versions(PS3 and Xbox 360 are...

Last week we had a chance to spend some time with this seasons Tiger Woods PGA Tour for both the Xbox360/PS3 and Wii.  While both versions(PS3 and Xbox 360 are identical) might carry the same title they do differ quite a bit, for obvious and some less obvious reasons.
First, all console versions of the game will feature the Ryder Cup.  The Ryder Cup is a team based golf game.  On both versions you can play solo or with others either on the same console or via online services.  For those that decide to go for the Ryder cup solo you will pretty much become your teams captain.  As the rounds unfold you will get live updates on the rest of your team and have the choice to swap between the different golfers.  Being able to swap between the golfers on your team is nice for two reasons, first if the CPU turns out to be the weakest link of the team you can try to save your team, and second if you just want to have some flavor when playing you can just jump around and aren’t stuck as one golfer the entire match.

The Ryder Cup is pretty much the single biggest similarity from console to console.  I’ll start with the differences on the Wii side.  First the Wii version now has a new view called TrueView.  TrueView is a first person view that really puts you right in the game.  Using the motion control plus you will have amazing control of your swing.  As you go for the swing the camera will shift to looking down at your ball and you will see your club on the screen.  Then you must take a true golf swing, have your wrist turned in and the ball will go left.  It was quite amazing playing in TrueView and really shows off the power of the Wii Motion Controls.
The Wii version still features a slew of Mini-games like Disc Golf and the new Miniature golf.  Thats right windmills and all are in the game for you to enjoy.

Now onto the Xbox 360 and PS3 versions of the game.  The first thing virtual golfers will notice when firing up Tiger Woods PGA Tour 11 is the amazing graphical upgrade.  The game looks AMAZING!  The details that the team put into the graphics engine is just out of this world.  The sky is no longer static, as you line up your shot the clouds will move overhead.  Also the game now features daylight changes as the matches unfold, and at dusk the game really shines.  The next minor, but really impressive graphics change is that of grass, hair and clothing.  Shirts and pants will blow in the wind and those with longer hair will flow unlike I’ve ever seen before in a game, and when you’re stuck in the deep rough the blades of grass will sway with the breeze.  While blowing clothes and hair might seem really small, the truth is it’s these small details that make the game come to life.
Now onto more important changes, the wind engine has received an upgrade, the wind is no longer a static speed per hole.  The wind changes dynamically  now as you play.  So while you might have a 5 mph head wind before you tee off, as you swing that might jump up or down a few mph.  Again just adding to the games realism and bringing real life into our video games.
As I said at the top of this preview the Ryder Cup is in all versions, however you can also play a new Team Mode, which is based on the Ryder Cup style of play, but can feature 4-24 players via Xbox Live or the Playstation Network.

Overall I was very impressed with both versions of the game.  The TrueView on the Wii really shows the power of motion controls, and is an amazing experience, if you have a Wii that mode alone is worth buying the game.  On the other consoles the graphics are just out of this world.  The small details really makes the game pop and will make everyone playing go “WoW”.  24 players online is also quite amazing and will be a lot of fun.  Unfortunately we didn’t get many more details on game modes, lets hope the large number of players will lead to more multiplayer fun.  We got no indication on the status of Playstation Move or Project Natal support, but was told there would be announcement soon, I’m assuming close to or at E3.  Let’s hope we see the TrueView mode and motion controls jump to the Ps3 and XBox 360.
We have two video interviews below with two of the developers and they go into a bit more detail on the new features and changes.  The first video is for the Wii and the second if for the Xbox 360 and PS3.

About John Lomaga

Owner / Editor in Chief of VGRevolution.com. When I'm not playing my Xbox 360 or entertaining you with my wonderful posts, I'm found making sure your popular TV shows air on-time.
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  • http://www.mymemry.com Wii Motion Man

    Love Tiger but haven’t had chance to get the game yet. I hope the Wii Motion works well with this as its didn’t work so well with Tennis!

  • JCauthen04

    John, thanks for the 360/PS3 interview and impressions. It’s pretty clear that there’s a rigid information embargo in place regarding features and gamplay enhancements regarding the PS3 and 360 versions of this game. I’m certain this game has virtues that are probably more significant to hardcore golf gamers than Ryder Cup support and flapping clothes, hair and grass. I’m guessing that’s all the developer was cleared to discuss at this time. You weren’t going to get more out of the interview than you did without resorting to waterboarding ;-)

    Your disposition and facial expressions told me that you were sincerely impressed with what you were seeing. BTW, you mentioned you were looking at the 360 version. Can you confirm that the PS3 version will animate the same objects and environment as the 360 version? Once I get confimation that it will, that’s about all I need to rubber stamp my decision to buy a PS3, and play that version this year… with Move support coming this Fall.

    Finally, I”m certain that TrueView support is coming to the 360 and PS3, I just don’ know how it *may* differ.

    • John Lomaga

      Yeah, these days I haven’t seen a single game that releases on both that looks drastically different. It seems the new trend is one console gets some sort of small extra, like extra characters or something along those lines, the core game from PS3 to Xbox 360 versions are fairly identical.

  • JCauthen04

    One question John, were you ever allowed to put your hands on the controls and try a swing or two yourself? If so, I’d love to get your thoughts on how the swing “felt”.

    • John Lomaga

      yes we did, that aspect to me didn’t feel vastly changed. The real control changes will come with whatever MOVE/Natal support they add.

  • JCauthen04

    My guess is that you were probably allowed some hands-on time with the game locked in Amateur mode. If EA was going to factor tempo into the swing interface this year, I would guess it would be scaled to the chosen difficulty level…. meaning you might not feel much of a difference in Amateur mode.

    I realize in the marketing world, video games have to have new features that are concisely described by catchy buzzwords or phrases. A tempo dependent swing interface would be a tough fit. Honestly though, it has been my most desired feature for this game since it first hit the XBox 360!

  • JCauthen04

    John, one more question…. did you get to see the PS3 version in action? If it animates as equally and as fully as the XBox 360 version, I’ve made up my mind I’m buying a PS3 so I can have Move support come October. …. unless you have seen or heard something that makes you think that it’s possible that EA Sports may surprise us and announce that they’re going to have Natal support for Tiger Woods 11, after all. There’s something peculiar going on with the 360/PS3 release this year, compared to the last three years. I’m thinking a lot of late hour brainstorming and posturing in the war room about Natal support would account for this title being under the rollup radar right now.